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Mario gets to wear Boomerang Bro equipment as a power-up.Bag of Sharing: When switching between Mario and Luigi, each retains the active and held power-up the other had.But once you're offscreen long enough, the game considers you dead. Auto-Scrolling Level: Now with 3D areas! This game handles the traditional auto scroll a little differently: You are no longer "pushed" by the boundary you can go past it.Aside Glance: Bowser makes one right before the ground beneath him and Mario breaks before the final battle.For the levels, some of them are made entirely out of colored cardboard, and one is made out of wooden planks and blocks.The pictures Mario receives throughout the game resemble the drawn artwork of the early Mario games, notably from Super Mario Bros.Arc Symbol: The Tanooki tail, seen on the logo, many of the enemies, and even false Bowsers.The most convenient methods of finding more power ups are the Mystery Boxes, which refresh daily, or the Toad Houses, which are only restocked outside of getting a Game Over by going outside and finding Streetpass hits.After playing for a while, a message comes up reminding to take regular breaks.Wii, Mario and Luigi lose their hats once you hit the lives cap. Since this counts as a stomp, it's entirely possible to get five extra lives every time she rises back up.
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Breaker: If Mario stomps on Pom-Pom while she's in her shell and still on the ground, she'll keep trying to rise up and hit him, but fail and just push him up farther. Advancing Boss of Doom: Giant Cosmic Clones seen in the special worlds.They can be told from the real deal by their Tanooki tails. Actually a Doombot: The False Bowsers in the World 1 and 5 Castles.